In Search of Bigfoot
The eight elusive phases of game development, and why the perfect production framework remains a myth.
Perspectives on moving games toward release: shared milestones, clearer decisions, and accountable production.
The eight elusive phases of game development, and why the perfect production framework remains a myth.
These articles reflect my thinking at the time. I’m revisiting and updating them as an ongoing project.
Why demos can give teams shared goals and help move development forward.
Applying Lean Six Sigma principles to wasted time, rework, and production blockers.
A personal account of approaching a layoff as a production project.
Lessons on adapting Scrum to the needs of game teams.